Initial Tips:
Strongly advised to only start bringing Chinchompas when your PB is close to 65 or lower as they tend to lose you time if not used properly
Ely is a big upgrade over Crystal Shield, and Dragonfire Ward is an upgrade over Ely once you’re s55 or better
The point of chins:
Save time by hitting other NPCs while the blob goes through death animation, (two Blowpipe hits is also really good), then chinning the miniblob stack
Using them to hit nibblers at the start of early waves instead of barraging to save ticks
Hit NPCs far outside of Blowpipe
Tagging Zuk healers in some situations/Jad if you’re skipping it
Waves to start with chins instead of barraging
Mainly preference but you should always stop chinning around the first mage wave as excessive chinning takes a toll on pillar health
Some people opt to ice barrage from waves 28-31 as they contain quite a lot of monsters which can be hard to be tick perfect with chins
A good idea is to blood barrage the start of a wave if your hp is in the 60 area or below, this depends on the wave complexity
Chinning 6 Nibs > Blood Barraging > do NOT Ice Barrage (it’s actually bad on average because it generates unclumped nibblers
Chinning miniblobs efficiently:
Mage/melee miniblobs have 0 range def, the Ranger has 25, meaning chinning those will be better than hitting the Ranger
Strive to kill the Blob from the North/East side, this way you are much more likely to clump the Melee miniblob with the others
Best DPS is to do two blowpipe hits on a nearby NPC while the blob dies – but this is not always possible, throwing 1 chin instead then moving to a good position is a solid compromise
Advanced:
Look for ways to get an NPC’s south-west tile to get in the clump for a big chin, here are a couple of clips as examples:
Killing blob from north:
Killing blob from east (while clumping another NPC):
Chinning NPC with Nibbler on South Pillar:
