Tombs of Amascut Invocations

Invocations and Raid Level

Mode Tombs of Amascut - raid level icon.png Raid Level
Tombs of Amascut - Entry Mode icon.png
Entry Mode
0 – 149
Tombs of Amascut - Normal Mode icon.png
Normal Mode
150 – 299
Tombs of Amascut - Expert Mode icon.png
Expert Mode
300 – 600
 

The Tombs of Amascut makes use of the invocation system, which allows players to customize the difficulty of the raid by choosing to enable various invocations, setting a Raid Level which adjusts the stats of NPCs within the raid; for every 5 raid levels, an NPC’s hitpoints, defence, accuracy, and damage are increased by 2% additively, with damage capping out at +150%. For example, a raid level of 100 will modify these stats for all enemies within the raid by +40%, whereas a raid level of 500 will modify enemy hitpoints, defence, and accuracy by +200%, and damage by +150%.

Apart from making the raid harder, a higher raid level increases the player’s overall drops and the chances for unique items to be rolled, which are shown in the raid party’s invocation tab within the raid party interface, accessed via the Grouping Obelisk where players can form raid parties.

 
The invocations interface where players can select preferred invocations, as well as view the raid level and unique rewards that are realistically obtainable at that raid level.