Deaths within Tombs of Amascut

By default, players may die any number of times if the team does not have a limited attempt invocation enabled. If one of these invocations are enabled, however, then an attempt is counted once the entire team dies during a challenge. Additionally, the team will have to restart the room they have all died in, with previous raid progression being conserved. If the entire team is killed and there are no more limited attempts left, players will lose all unprotected items, which can later be reclaimed from a storage where the reclaim fee is based on the items’ respective Grand Exchange values, up to a maximum fee of 500,000 coins.

If players die a second time without reclaiming the items from the storage, they will be permanently lost, unless the death occurs within a minigame deemed safe, such as Pest Control.

Dying in the Tombs of Amascut is a dangerous death – Hardcore Ironmen who die within the tomb will lose their Hardcore status.