Trailblazer Reloaded Relics – League 4 – OSRS

Relics are powerful buffs that are unlocked with League Points. Upon completing the tutorial, players are presented with three Relics to choose from without the need for points. There are eight tiers of relics in total, as well as an additional passive buff automatically unlocked at each tier.

Once players choose a Relic of a tier, they will be permanently unlocked, but cannot change their Relic selection for that tier.

Tier 1 (0 points)

Passive Effects:

  • Items from some sources will be 2x as common.
  • Run energy is never drained whilst running.
  • All clue scrolls will drop as stackable scroll boxes.
    • Players will only receive steps they can complete within an unlocked region.
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Endless Harvest
  • Resources gathered from FishingWoodcutting, and Mining are doubled. Experience is also given for the extra resource.
  • Resources gathered by the relic are sent to the player’s bank; if the bank is full, it will be placed in the player’s inventory instead.
  • Items that normally cannot be banked will be placed in the inventory instead.
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Production Prodigy
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Trickster
  • Must be unlocked in a bank as the player is given an item upon unlocking this relic.
  • Players are given the Sage’s greaves, which are boots that grant 2/3rds of the player’s Agility level as experience whilst running, roughly every 10 ticks.
  • Players will always succeed in performing actions for ThievingAgilityHunter, and Firemaking.
  • The maximum amount of coin pouches players can hold is tripled.
  • The player will automatically re-pickpocket an NPC until they can no longer do so (ex. obtaining the maximum amount of coin pouches allowed)
  • Pickpocketed loot is doubled and converted to bank notes. Stacks with rogues outfit for quadruple loot.
  • Box traps will lure creatures faster, and give double loot and Hunter experience.
  • Impling jars will never break upon opening one.
  • Players can burn multuple logs per action (up to nine), providing there is space to do so.

Tier 2 (500 points)

Passive Effects:

  • League XP multiplier increased from 5x to 8x.
  • Minigame points received are tripled.
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Fairy’s Flight
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Globetrotter
  • Must be unlocked in a bank as the player is given an item upon unlocking this relic.
  • Players are given a globetrotter pendant which allows teleporting to all locations from an ornate jewellery box and nearly all spellbook teleport spells.
  • Can only teleport to locations within regions the player has unlocked.

Tier 3 (1,200 points)

Passive Effects:

  • Players will be given a crystal of memories, which can teleport players back from where they most recently teleported from.
    • Has a cooldown of six minutes, which can be reduced by one for every 300 total levels the player has (no cooldown at 1800 total level)
    • The crystal will not save teleports casted from an instance, with some exceptions.
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Banker’s Note
  • Must be unlocked in a bank as the player is given an item upon unlocking this relic.
  • Players are given a banker’s note which allows players to use note-able items on it to turn them into banknotes or unnote them. Items must be used on the banker’s note.
  • The “Activate” option allows players to note and un-note items in one action with a quantity of the player’s choosing. An item must first be used on the banker’s note in order for this to work.
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Fire Sale
  • All item shops with coins as currency are free. This only applies to shops with a standard shop interface (e.g. general stores).
  • These items can be automatically noted if the player chooses so.
  • Shops will no longer buy items for gold.

Tier 4 (2,000 points)

Passive Effects:

  • Items from some sources will be 2x as common.
  • The Bigger and Badder slayer unlock is unlocked.
  • Slayer point rewards are increased by 5x and are no longer limited to a minimum of a 10-task streak.
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Archer’s Embrace
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Brawler’s Resolve
  • Melee weapons with an attack speed above 4 (2.4 seconds) will have it halved, rounded down.
  • Melee weapons with an attack speed below 3 (1.8 seconds) will have it halved, rounded up.
  • The player’s melee accuracy, as well as melee, ranged, and magic defence, are increased by 50%.
  • Successful hits have a 10% chance to deal double damage.
  • Players will save 90% of the charges they use on applicable melee weapons.
  • Immunity to all status effects from NPCs and players, including (but not limited) to poisonvenomdragonfire, and icy breath. Excludes stuns, roots, and slayer monster attacks (such as banshee shrieks).
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Superior Sorcerer
  • Magic weapons have an attack speed of 2 (1.2 seconds).
  • The player’s magic accuracy and damage are increased by 175% and 20% respectively.
  • Players will save 90% of the runes they use when casting spells, including charges from powered staves.
  • In multicombat areas, magic attacks will damage up to 5 surrounding targets for up to 25% of the initial damage dealt on the primary target.
  • Spells that bind/freeze the target will always hit, providing that they are not immune or are already bound.
  • Players will be given the arcane grimoire and rune pouch, providing that they are in a bank.
    • The grimoire will allow the changing of spellbooks from the inventory, providing players have unlocked them.
    • The rune pouch can store five types of runes, while the divine rune pouch can store six.

Tier 5 (4,000 points)

Passive Effects:

  • League XP multiplier increased from 8x to 12x.
  • Minigame points received are increased by 5x.
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Bloodthirsty
  • Players can choose and cancel slayer tasks, as well as use slayer helmets/gem/rings to do so remotely.
  • Superior slayer creatures will have the following buffs:
    • Spawn chance is increased to 1/25.
    • Slayer points are given upon killing one based on Slayer level requirement and difficulty.
    • Two rolls on their normal counterpart’s drop table (excluding unique superior table)
    • 25% chance for a superior slayer monster to spawn as a bloodthirsty variant, which gives three rolls on their normal counterpart’s drop table.
  • Expeditious bracelets and bracelets of slaughter have a 35% chance to proc their effects, and no longer consumes charges.
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Infernal Gathering
  • Must be unlocked in a bank as the player is given items upon unlocking this relic.
  • The player is given a set of Trailblazer tools that act as undegradable variants of crystal tools with no requirements, plus some additional effects:
    • Trailblazer axe – Any logs chopped are burned, granting Firemaking experience regardless of level requirements. Performs 1 tick quicker than normal tools.
    • Trailblazer pickaxe – Any ore mined will be smelted into a metal bar (if applicable), granting Smithing experience regardless of level requirements. Performs 1 tick quicker than normal tools.
    • Trailblazer harpoon – Any fish caught are cooked, granting Cooking experience regardless of level requirements. If equipped, it will also work for fish that don’t require a harpoon to be caught, e.g. trout. Performs 2 ticks quicker than normal tools.
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Treasure Seeker
  • NPCs that drop clue scrolls have a 1/15 chance of dropping one, including impling jars.
  • The rate of obtaining clue vessels are increased by 10x.
  • Clue scrolls have the lowest possible amount of steps.
  • Reward caskets will give the maximum amount of reward rolls.
  • Upon opening a reward casket, there is a chance that players will receive another reward casket of the same tier; this is more common the lower the tier.
    • Additionally, there is a chance for the bonus casket to be upgraded to a tier above the one players initially opened.

Tier 6 (7,500 points)

Passive Effects:

  • Items from some sources will be 4x as common.
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Equilibrium
  • Each time the player gains experience, they will gain additional experience equal to 10% of the player’s total level (20% for the player’s lowest level skill).
  • Additional experience given by this relic is not multiplied by the Leagues XP multiplier.
  • If chosen with Production Prodigy, each item processed will trigger this effect.
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Farmer’s Fortune
  • Players will have a 20% chance to save the seed or sapling that was planted.
  • Farming patches will grow instantly and never catch diseases.
  • Players will harvest farming patches x25 faster, giving triple the usual yield and turning them into bank notes.
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Ruinous Powers
  • Must be unlocked in a bank as the player is given an item upon unlocking this relic.
  • Players are given the Ruinous Powers book, an item that allows players to alternate between the standard prayer book and the Ruinous Powers prayer book.

Tier 7 (15,000 points)

Passive Effect:

  • League XP multiplier increased from 12x to 16x.
  • Minigame points received are increased by 8x.
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Berserker
  • Damage dealt is increased by 0.4% for each hitpoint missing.
  • The player is guaranteed to hit their max hit on an NPC with full health.
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Soul Stealer
  • All of the player’s successful hits are increased from 0 to 10% of the player’s max hit.
  • Upon a successful hit, there is a 50% chance that the player’s Hitpoints and prayer points are restored by 10% of the damage dealt, rounded up.
  • The restoration effect excludes multi-target attacks and special attacks.
    • The Scythe of Vitur‘s multi-hit effect will apply if all three hits are hitting the same target.
    • The venator bow will only apply for the first hit.
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Weapon Master
  • Special attacks always result in a successful hit against NPCs, and the minimum damage dealt is increased from 0 to 20% of the player’s max hit.
  • The player’s special attack energy is restored by 30% every 30 seconds. The lightbearer will increase this to 30% every 15 seconds.
  • If players have 0% energy, they can instead choose to perform additional special attacks by sacrificing 25 Hitpoints.

Tier 8 (24,000 points)

Passive Effects:

  • Items from some sources will be 5x as common.
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Guardian
  • Must be unlocked in a bank as the player is given an item upon unlocking this relic.
  • Players are given the Guardian horn, which allows players to summon a guardian thrall that attacks for 30 minutes, with a damage roll of 6-15, an attack speed of 5, and an accuracy roll of 45,000.
  • The guardian thrall will attack with a style that the NPC has the lowest defence bonus for.
  • In multicombat areas, the guardian thrall will attempt to cast an area-of-effect attack if the primary target is weak to ranged or magic. This can be toggled via the guardian horn.
  • Arceuus thralls can be used alongside the guardian thrall.
  • Players cannot bring the guardian horn into locations where items are restricted. The Gauntlet is the only exception to this rule.
  • The guardian’s gender can be switched via the horn.
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Executioner
  • Must be unlocked in a bank as the player is given an item upon unlocking this relic.
  • Players are given the Sage’s axe, which allows players to instantly kill targets who have less than 20% of their health remaining.
  • The axe’s attack range is 6 tiles.
  • NPCs with ranged damage reduction are still applied when using the Sage’s axe (ex. the 1/7th ranged damage reduction from the Kraken).
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Undying Retribution
  • Upon death, the player’s hitpoints and prayer points are fully restored, dealing damage up to 200% of the player’s Prayer level (50% for other players).
    • The effect will only work in the same places that Retribution does.
  • There is a three-minute cooldown between uses, or when the player actually dies.
  • The damage effect will not work on NPCs that are immune to recoil damage, except for Nex, the HesporiVorkath, and all Wilderness bosses.
  • Dying with the effect active will not count towards death penalties in raids. For example, raid points are not deducted in the Chambers of Xeric if the effect activates.