The Asgarnia Area covers the entire Kingdom of Asgarnia along with the island of Entrana, the Pest Control islands, and Troll Country (excluding Weiss). Underground areas and instanced areas with an entrance in the area are also included.
Access to Catherby from White Wolf Mountain will be restricted and prevented through the use of magical barriers.
Other notable settlements and points of interest are Burthorpe, the Dwarven Mine, Falador, Goblin Village, God Wars Dungeon, Ruins of Camdozaal, Port Sarim, Rimmington, and Taverley.
Merlin’s Crystal, My Arm’s Big Adventure, and all required subquests are automatically completed when Asgarnia is unlocked.
Notable Drops
Item
Source
Base
Rarity
2x Drop
Multiplier
3x Drop
Multiplier
4x Drop
Multiplier
5x Drop
Multiplier
Bronze through rune defenders
Cyclops
1/50
1/25
1/16
1/12
1/10
Dragon defender
Cyclops
1/100
1/50
1/33
1/25
1/20
Saradomin sword
Commander Zilyana
1/127
1/63
1/42
1/31
1/25
Steam battlestaff
K’ril Tsutsaroth
1/127
1/63
1/42
1/31
1/25
Zamorakian spear
K’ril Tsutsaroth
1/127
1/63
1/42
1/31
1/25
Dragon boots
Spiritual mages
1/128
1/64
1/42
1/32
1/25
Chromium ingot
The Whisperer
1/170
1/85
1/56
1/42
1/34
Zaryte vambraces
Nex
1/172
1/86
1/57
1/43
1/34
Saradomin’s light
Commander Zilyana
1/254
1/127
1/84
1/63
1/50
Any Godsword shard
Kree’arra, General Graardor,
Commander Zilyana, K’ril Tsutsaroth
1/254
1/127
1/84
1/63
1/50
Nihil horn
Nex
1/258
1/129
1/86
1/64
1/51
Torva armour
Nex
1/258
1/129
1/86
1/64
1/51
Armadyl armour
Kree’arra
1/381
1/190
1/127
1/95
1/76
Bandos armour
General Graardor
1/381
1/190
1/127
1/95
1/76
Armadyl hilt
Kree’arra
1/508
1/254
1/169
1/127
1/101
Bandos hilt
General Graardor
1/508
1/254
1/169
1/127
1/101
Armadyl crossbow
Commander Zilyana
1/508
1/254
1/169
1/127
1/101
Saradomin hilt
Commander Zilyana
1/508
1/254
1/169
1/127
1/101
Staff of the dead
K’ril Tsutsaroth
1/508
1/254
1/169
1/127
1/101
Zamorak hilt
K’ril Tsutsaroth
1/508
1/254
1/169
1/127
1/101
Primordial, pegasian,
and eternal crystals
Cerberus
1/512
1/256
1/170
1/128
1/102
Bellator vestige
The Whisperer[d 1]
1/512
1/256
1/170
1/128
1/102
Soulreaper axe pieces
The Whisperer[d 2]
1/512
1/256
1/170
1/128
1/102
Ancient hilt
Nex
1/516
1/258
1/172
1/129
1/103
Virtus robes
The Whisperer
1/1,536
1/768
1/512
1/384
1/307
Draconic visage
Skeletal wyvern
1/10,000
1/5,000
1/3,333
1/2,500
1/2,000
To receive the Bellator vestige, the player must roll an invisible ~1/170.66 drop on the tradeable unique table. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is rese
In contrast to the main game, during leagues every Desert Treasure II boss will drop all pieces of the Soulreaper axe. Players will not receive duplicate pieces of the axe until a full one has been created.