Spindel/Strategies Guide – OSRS

Warning: Spindel resides in level 29 Wilderness. You may be attacked by other players at any time during the fight. Do not bring any items that you are not willing to lose. Items like the Dragon defender are permanently lost if not protected beyond level 20 Wilderness.

Spindel is a level 302 spider boss that is found in the Web Chasm. The fight with her is nearly identical to Venenatis, although with reduced stats and in a singles-plus combat area. The medium wilderness diary is required to fight Spindel. If the hard wilderness diary is not completed, there is a 1.8 second teleport delay if attempting to leave the arena.

How to get there

Spindel is located in the Web Chasm, which is a lair located in the ruins north of the Graveyard of Shadows in level 29 Wilderness.

  • Teleport to Ferox Enclave and run north past Green dragons, or head north-east around the graveyard.
  • Use a Revenant cave teleport and run south east. (This will teleport you above 30 wilderness).
  • With the Hunter cape, teleport to the Black chinchompas and run south east.
  • Take a Canoe to the wilderness pond and run south east.
  • A games necklace to teleport to the Corporeal Beast’s lair, exit the cave then run north-west.

Attacks

Spindel has many attacks that she uses against her target.

  • Melee attack: She simply lunges at the player. This is the only normal attack she will use if the player is within melee distance.
  • Ranged attack: Launches green spit at players
  • Magic attack: Launches webs at players
  • Sticky Web: Spindel will occasionally deploy a sticky web at a player, sending a white-blue web at the target’s location. It will then expand into a 7×5 AoE – while in this web, any player caught in it will take rapid hits of 3 damage, have their prayer drained by 3, and run energy by 10.
  • Spiderlings: Spindel will occasionally call some spiderling to assist her in battle. While fairly weak, they will drain prayer on every hit regardless if prayed against or hits. They will also increase her damage and allow her to hit through prayers if left alive. Thrall damage is reduced while spiderlings are alive.

Suggested skills

  • Attack 70+
  • Strength 70+
  • Hitpoints 70+
  • Ranged 75+ (if ranging)
  • Defence 70+

Overview

Spindel’s in-game appearance.

Spindel can attack with all three forms of combat. While she will only use one combat style at a time, players in melee distance will instead only be attacked by melee. Like Calvar’ion, she is weakest to crush.

She will begin the fight using 8 range attacks, followed by 8 magic attacks, all while moving position every 4 attacks. She will spawn spiderlings on the 1st range attack in cycle, and deploy her web attack on the 3rd mage attack in the cycle. This pattern will repeat until Spindel is defeated.

Players who enter the arena will appear to the north, so always keep an eye on out for PKers and teleport or run to the exit if needed.

Players should avoid the webs at all costs, as their ability to drain run energy will prevent them from escaping from player killers. The web can be positioned safely by standing on the outskirt of the arena on the 3rd magic attack to help prevent accidentally walking into the web.

The spiderlings should be killed as soon as they spawn to prevent them from empowering her too much; fortunately, they only have 5 health and can be killed in one hit by any combat style.

  • Any tier of Chinchompa can eliminate multiple spiderlings with a well-placed shot as well as damage Spindel’s south-west tile, (Ensure PK Skull prevention is activated).
  • Darts or Throwing knives can quickly eliminate individual spiderlings.
  • Players with 70+ Magic and Ancient Magicks can use a burst spell with Blighted ancient ice sacks to eliminate multiple spiderlings at once.

Equipment

For Spindel, her location in the wilderness should warrant extra precautions. Bring defensive armour, especially against magic attacks from other players, as even with a scout and perfect reactions you can be caught inside the cave. Reduce risk accordingly.

Spindel has a lower defence level compared to her stronger counterpart, Venenatis.

The Ursine chainmace is the strongest weapon against Spindel while costing 5,902,323. The strongest 4 items to bring are generally the Chainmace, your strongest defender, the Amulet of rancour, and your best strength ring (Ultor ring or Berserker ring(i)). A 4th valuable item should be brought if you are confident in not getting Smited by Pkers. Further upgrades are generally very expensive and add little additional damage for their risk and cost. Trouver parchments can be used on certain gear, such as an Infernal cape or Fighter torso, to gain additional strength bonus for additional risk of 1,441,941 each.

  1. If on a Venenatis or spider slayer task
  2. Lock it with a trouver parchment, protecting it for one death. Risks 1,441,941 if not protected.
  3. Set to crush

Inventory

Inventory setup will vary greatly depending on your gear and team. When deciding what supplies to bring, keep in mind that Spindel frequently drops large quantities of un-noted blighted food or potions that replace supplies used during the fight. Make sure to have the following:

  • Grey chinchompas, Darts/Throwing knives, or Blighted ancient ice sacks — kill spiderlings quickly, ordered from fastest to slowest
  • Looting bag
  • Stamina potion
  • Divine/Super combat potion
  • Anti-venom/Sanfew serum(s) — cures/prevents venom from player killers.
  • Blighted super restores
  • Blighted anglerfish for the rest, at least one karambwan(s)

Optional:

  • Phoenix necklace — emergency healing whilst tanking
  • Saradomin brews — more expensive outlast healing, combo eating with hard food is invaluable
  • Royal seed pod — if not bringing a charged amulet of glory or ring of wealth
  • Games necklace or Revenant cave teleport to reach the Web Chasm faster.
  • Blighted vengeance sacks, Vengeance runes, or runes for thralls and/or death charge – Death charge can be cast off cooldown with frequent minion spawns.
  • Divine rune pouch locked with a trouver parchment — if using Arceeus spellbook, allows for more supplies.

The Webweaver and Craw’s bow are both very competitive damage against Spindel despite their higher ranged defences. Ranged also has the luxury of staying closer to the exit in case of pkers, however you need to monitor and change your overhead prayers depending on the attack cycle. The Twisted bow and Bow of faerdhinen are also both strong alternatives to some melee setups. Crossbows generally perform worse than most melee weapons.

  1. If on a Venenatis or spider slayer task
  2. If using a Bow of faerdhinen, ensure all pieces are protected equipment
  3. If using a crossbow
  4. With ruby bolt (e)’s at the beginning of the kill

Inventory

  • Dinh’s bulwark should be set to block in Combat options and equipped if attacked by player killers. If you elect to bring one, ensure you consider your items lost on death interface and turn on Protect item if necessary. You should aim to take 4 valuable items you wish to keep if killed by another player, usually Craw’s bow, Necklace of anguish, Masori armour, and Dinh’s bulwark provide the best balance of damage against Venenatis and survivability against other players.
  • Royal seed pod acts as a one-click emergency teleport from up to Level 30 Wilderness
  • Super restore potions can be used in place of Blighted super restores
  • Anglerfish can be used in place of Blighted anglerfish