23 November 2017
Mage Arena II, Revenant Caves & Deadman Beta
This week we see the return of the infamous Revenant caves, alongside an expansion to the Mage Arena! Those willing to venture into the Wilderness will be able to unlock a new best in slot cape for Magic and gain access to a whole host of additional NPC’s for Wilderness Slayer.
Mage Arena II
Kolodion, master of battle magic, has a new challenge for anyone brave enough to venture back into deep Wilderness.
Players with 75+ Magic who have completed the original Mage Arena and unlocked the ability to cast all God spells outside of the Mage Arena will find a new option when chatting to Kolodion.
The challenge is to track down and defeat 3 demons, found in random locations within deep multi-combat Wilderness.
In order to locate them, Kolodion will hand you a Hot/Cold device which will draw you closer to the spawn location (using this device will cause damage to the player, so you must be conservative with its usage). When close enough, one of the 3 demons will spawn depending on which you were tracking at the time. Only the player who summoned the demon can attack it – even in a multiway area. If you take too long to find any of the 3 spawn locations, all 3 will be reset and assigned new spawn points!
The new variant of the God capes will work just like the current ones do in their combination with the God staves and spells.
When you defeat a demon, it will drop a unique heart. You must defeat all three demons and then take Kolodion one of each heart. These cannot be banked. Once Kolodion has all 3 hearts, he will upgrade one God cape for you. This will consume your old God cape and replace it with the newer upgraded version. To upgrade another variant of the God capes, you must repeat the process of tracking down and defeating at least one of the demons!
You’ll want to be very careful when using the capes. If you die whilst wearing one the magic sealed within it will fade. When this happens, both the imbued and original God version of the capes will be reclaimed and lost! This will not apply to any area that is classed as a safe death however, and the cape will be recoverable from any service that offers an item reclaim function.
Revenant Caves
Revenant Caves are coming to Old School!
Known to be one of, if not the best, Wilderness related money making methods. The Revenant Caves are filled with higher-levelled Wilderness monsters and an entirely new NPC, Revenants. Alongside offering a great way to utilise Wilderness Slayer, you can expect to make an attractive amount of profit whilst training here!
The caves are multi-way combat throughout, apart from the entrances and a small area within. You’ll find many high-level shortcuts and escapes routes though, providing helpful ways for players to slip out of reach should they find themselves in a difficult situation. The lowest required Agility level for the shortcuts is 65, with the highest Agility level required 89.
All monsters within the caves are included within the Wilderness Slayer monster list, with Revenants being the newest addition. Some of these will prove quite the challenge to defeat, so ensure you enter the caves prepared! The higher level the Revenant is, the better chance it has of dropping an item.
Bracelet of ethereum
The Bracelet of ethereum is dropped by Revenants found within the cave. Although it has no stats, you can charge the bracelet with a new tradeable consumable item; Revenant ether, which are a guaranteed drop from Revenants.
Once charged, wearing the bracelet will cause Revenants to no longer be aggressive towards you. In addition to this, you will become immune to their attacks. However, each attack will drain 1 charge from the bracelet. Once all of the charges have been consumed, the bracelet will revert to its uncharged form which loses the effect. This item will most certainly be a requirement to stay in the caves for any length of time.
The Bracelet of ethereum has an alch value of 43200gp and will always be dropped on death. It can never be protected by the default 3 items kept when unskulled, via using the prayer “Protect Item”, or a combination of the two. Any ether used to charge the bracelet are also dropped on death.
Revenant Cave Teleport Scroll
Getting to and from the Revenant caves can be a time-consuming process. Luckily, all Revenant NPC’s have a small chance of dropping a tradeable Revenant cave teleport scroll, which can be used to teleport to the lower wilderness-level entrance of the caves.
Ancient Crystals
Ancient crystals are a new rare tradeable resource that drop from Revenants. These are used to build a player owned Wilderness Obelisk, which allows a one-way teleport to any of the 6 current Wilderness obelisk locations, chosen at random. Completion of the full Wilderness diaries allows you to choose a specific teleport location.
Building a player owned Wilderness obelisk requires 80 Construction, 4 Ancient crystals and 4 Marble blocks. It can be placed in the Superior Garden room, using the same hotspot as the Spirit tree/Fairy ring. Completing the obelisk grants you 3000 Construction XP.