Overview

Within the game mode, players are able to complete quests, chosen from a pre-determined list of 5, as quick as possible. The game mode will take place on separate worlds and will give players a fresh account. From there they are able to choose a quest that they want to speedrun and they’ll be given the necessary skills and some helpful items to start said quest.
Restrictions
Speedrunning worlds will have the same mechanics, while on a speedrun, as regular worlds bar a few exceptions:
- No tutorial.
- All accounts are ironmen, so no trading.
- No PvP.
- No access to Castle Wars, Emir’s Arena, Fight Pits, Last Man Standing, Rat Pits, Soul Wars or Trouble Brewing.
- Teleport cooldowns (e.g. Home Teleport) are paused on logout.
- Shops have a static stock and items will never sell out. Items can still be sold to shops, but will be instantly deleted.
- Items picked up from the floor are player-specific, so waiting for item spawns will not be an issue.
- Dropped items act as normal, but are deleted once the speedrun ends.
- Death works as normal.
If the player is not on a speedrun, extra exceptions apply:
- Experience gain is disabled.
- Deaths are safe and any items dropped on death are deleted. If the player dies, they will respawn in Lumbridge with the items they had.
Current quests

The Quest Speedrunning interface.

Finishing a quest speedrun.

Progressing through a speedrun.
Below are the 5 quests available on launch alongside the skills and items the player will be given upon starting a speedrun.
Quest | Unlocks given | Items given | Trophy times |
---|---|---|---|
Cook’s Assistant | N/A |
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Ernest the Chicken | N/A |
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Demon Slayer |
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Vampyre Slayer |
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Dragon Slayer I |
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Planned quests
Below are quests that are planned to come out months after launch.
Months (after launch) | Quests coming |
---|---|
1 |
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2 |
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3 |
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4 |
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5 |
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