Permanent Deadman – World 345 Improvements – OSRS

Permanent Deadman: World 345 Improvements

We’ve updated World 345, the permanent Deadman world! Introducing new charms, reimagined PvP mechanics, and the return of boss breaches.

W45 Improvements
Greetings, Deadman fans! Today we’re bringing loads of improvements to the permanent Deadman world, including some of the additions you loved in Deadman: Armageddon.

Charming Changes

First up, we’re introducing four brand-new Charms that pack a serious punch – just don’t try to wear them, they’re strictly for your Inventory! If you fall in battle, two things will happen:

  • They turn into a small amount of coins for the PKer that killed you.
  • They shatter into glass, which goes to your gravestone so you can keep a little collection of all the Charms you’ve lost.


The Nimbleness Charm

  • Boosts the number of Marks of Grace on the floor from one to five.
  • Lets you use any shortcut regardless of your Agility level, although item requirements still apply.
  • Allows you to automatically re-pickpocket NPCs until you no longer can do so – for example, if you hit your coin pouch limit.

The Stockpiling Charm

  • Triples your rewards from Wintertodt, Tempoross and Guardians of the Rift.
  • Stacks your Clue Scroll drops.
  • Sends resources gathered from Mining, Fishing, Woodcutting, and Farming straight to your Bank.

Accumulation Charm

  • Triples Clue Scroll drop rates, Chinchompa captures, and resources from Mining, Fishing, Woodcutting and Farming.
  • Multiplies Runes produced during Runecrafting by five.

Vulnerability Charm

  • Boosts your Accuracy against monsters by 50% in all styles.
  • Multiplies Thrall Max Hits by five.
  • Reduces incoming damage from monsters by 25%.

Sounds cool, right? But you might be wondering, where can I get my hands on these awesome new items? Well, any NPC with 200+ combat has a chance to drop them, and you can also find them in boss breaches – what are those, again?

Boss Breaches

The legendary mechanic from Deadman: Armageddon is back, and here to stay!

Every weekend, one of two breaches will appear across Gielinor, offering a shot at Ancient Warrior Weapons and a brand-new set of Permanent Deadman uniques – we’re talking Vengeance, Fairies, and Undead trinkets, plus those snazzy new Charms. Just a heads up: while you’ll be raking in the loot, Sigils and Corrupted Weapons are still off the table, and these breaches are strictly a weekend-only show.

Up to 25 NPCs spawn in area breaches, whereas up to 6 NPCs spawn in specific location ones.


To help keep the breach chaos fair and square, we’ve made some balancing tweaks:

  • Breach Monster Attack Restrictions:
    • In the Permanent Deadman world, if you still have protection time remaining, you’re in the no-attack zone! This means you can’t attack anyone in multi or single areas, and breach monsters are off limits too.
  • Breach Loot Balancing:
    • Each breach monster now drops 1 Chitin per kill. There’s a 50% chance to receive a second regular supply drop instead of a Chitin.
    • Breach spawns will occur only at the weekend and every 4 hours in Permanent Deadman, starting on Saturday at 02:00 GMT. The last breach will be Sunday at 22:00 GMT.

Plus, you’ll get a timely alert in your chat box when a breach breaks out – so you never miss the action or the chance to cause a little chaos. You can also talk to Perdu to see where the breach is and for how long it will be around for.


PvP Adjustments in Permanent Deadman

On the PvP front, we’ve reworked the combat brackets and tweaked the PJ timer to make every encounter a heart-pounding race.

  • Combat Brackets:
    • Brackets are separated into levels 3-75, 76-85, and 86+. The reason for these specific brackets is to try offer build diversity. Once you reach those higher combat levels, there are only a few specific types of builds that dominate the others!
    • Each bracket now enjoys a 2x unique drop rate modifier, ensuring that whether you’re just starting out or you’re a battle-hardened veteran, drops are as sweet as a perfectly timed PK.
  • PJ Timer:
    • We’re now rolling with a last-hit system. Nail that final blow and your teleport will fire off without a hitch, giving you the perfect getaway.
    • Miss the decisive moment, and well… another clever PKer might just intercept your escape.

So, gear up, time your attacks like a well-oiled machine, and may your teleports always be spot-on!

Loot changes, Supply tables, and Emblem Drops

Here’s the scoop on our latest risk/reward tweaks:

  • PK Loot key changes: When you get PKed, your attacker now only pockets 50% of your top 10 stackable items. The refreshed on-death UI makes it crystal clear – less loot-stealing means more chances to rebuild and get back out there!
  • Supply Drop Revival: We’re bringing back the supply drop tables from Deadman: Armageddon. Yep, you have a chance to get some juicy rewards even if you’re just killing a goblin in Lumbridge!
  • Balanced Emblem Drops: Wilderness Slayer Tasks now offer both Tier 1 and Tier 5 Emblems. The Tier 5 Emblems will still be offered when killing Breach NPCs, but this can be another passive way to obtain those coveted emblems which help maintain your supplies via the Emblem Trader at the Grand Exchange!

Morrigan’s Javelin and Axes

Morrigan’s weaponry isn’t being left out of the fun – check out these wicked tweaks:

  • Javelin Special Attack:
    • Now triggers a bleed effect every tick instead of every three ticks.
    • Bleed damage is boosted from 5 to 10 per tick, so you’re doing some serious drip damage.
    • Total bleed now reflects 75% of your original hit (for example, a 40-damage hit yields three bleed splats of 10 each).
  • Thrownaxe Special Attack:
    • Nail a special attack hit with the Thrownaxe, and your next attack gets a 1-tick speed boost, effectively turning it into a 3-tick attack on rapid. Talk about keeping your foes on their toes.
    • Now only requires 25% special attack.

QoL and Content Resurrection

Now, we think it’s time to dust off some classic content and sprinkle in a few extra treats to keep your adventures as fresh as your most prized loot.

  • Giant seaweed runs on Fossil Island are back!
  • Frog random events will no longer hop off the radar on Deadman worlds.
  • “Crack the Clue 3” is completable across all Deadman worlds.

Bounty Hunter Shop Additions:

  • Imbue Scroll: 1,000,000 points.
  • Castle Wars Halos (Saradomin, Zamorak, Guthix, Brassica, Ancient, Seren, Bandos, Armadyl): 500,000 points each.
  • Trouver Parchment: 250,000 points.

QoL changes:

  • Players can now receive regular loot from Revenants (though Emblem drops remain disabled).
  • For skulled players, an Emblem drop roll yields either Magic or Yew Seeds; unskulled players receive a Dragon Med Helm.
  • Players now receive double Dragon Bones and Superior Dragon Bones from Green and Black Dragons and Vorkath. Both Dragon Bones will be noted in the Wilderness if you’ve completed the Wilderness Elite Diary Tier.
  • Pest Control now awards 4x the points, and the Agility Pyramid now grants 30,000 coins instead of 10,000.
  • Combat level 200+ NPCs have a chance to drop any of the four available charms.
  • Blighted Overloads are now available in Permanent Deadman – craft them with Super Combat, Magic, and Ranging Potions, a Deadman Overload Chitin, and a dash of 83 Herblore.
  • Statius’s Warhammer now guarantees a hit on Tekton’s first special attack and doubles as a regular hammer for building chests in Chambers.
  • Players can no longer enter the Colosseum or create a private instance at the Hueycoatl while skulled.
  • Chat with Nigel at the Lumbridge graveyard or use a Deadman Chest to toggle off Combat XP, or just Hitpoints XP individually if you wish.


We hope you enjoy these changes! Your feedback is essential, so get out there, test these improvements, and let us know. In the wild and unpredictable realm of Deadman, only the cunning and quick-witted survive. Good luck…