The Giant Mole is a fairly simple low-level boss that can be found under Falador. It is killed for its mole claw, mole skin and Baby mole drops.
Suggested skills
60+
60+
60+
60+
60+ (If using ranged)
60+ ( If using magic)
43+ for Protect from Melee (44+ Eagle Eye, 70+ Piety, 74+ Rigour)
How to get there
The location of the mole hills in Falador Park.
The Giant Mole is located in the Mole Lair under Falador. The entrance point is located at Falador Park, where there are mole hills scattered on the west side. The closest teleport is the Falador Park option(3) on the Ring of Wealth. Players must bring a spade to dig underground and a light source of some type is required or they will be constantly bitten by bugs. A Fire of Eternal Light can be lit inside the cave after completing the Making Friends with My Arm quest which provides permanent light inside the cave.
Attacks and abilities
Melee attack: The mole swipes a claw at its target, dealing up to 21 damage.
Burrow: When the mole’s health is between 5-50%, there is a 25% chance for any incoming attack to cause it to burrow away into another location.[1] There is also a chance that the dirt she digs while burrowing to escape can extinguish the player’s light source (shown with dirt splatters on the player’s screen), though covered light sources will be unaffected by this. Note that splashed magic attacks cannot trigger her to dig, making weapons such as the Tumeken’s Shadow particularly good for fighting the mole.
Guide
Combat with the mole is straightforward, as it doesn’t have any unique attacks or abilities that can endanger the player.
For low levelled players, they can safespot it with the cavern walls, as it does not move around the safespot to attack players. Ranging is highly recommended when safespotting, as it has low ranged defence. Players meleeing it should activate Protect from Melee and use stabbing weapons, as it has lower stab defence compared to slash and crush.
For high levelled players, the mole can be killed quickly with Dharok the Wretched’s equipment, as it is easily possible to kill her within 2-3 hits depending on the player’s strength boosting equipment. Simply lower your health to 1 with the Locator orb or Dwarven rock cake, activate Protect from Melee and flick Piety.
When the mole reaches half health and lower, there is a chance that it will dig away to another location in the lair. Without the Falador shield 3 or 4, it can be a tedious task, as players may have to navigate through the whole lair to find the mole. The mole also loses aggression towards the primary target when burrowing away. Thralls can be used as a makeshift substitute for the Falador shield, as they will begin to path towards the mole’s new location after she digs in order to attack her.
Completion of the hard Falador diaries is highly recommended, as players with the shield can locate the mole whenever it digs away. It also notes the 100% drop of mole skin and claws, prolonging trips.
Equipment
Currently, the Twisted bow is one of the most effective ways of killing the Giant Mole. It offers some of the highest damage of any setup. A dwarf multicannon can also be brought to speed up kills.
Slot
Recommended equipment for Ranged – Item (most effective → least effective)
Slayer helmet (i)[2] / Masori mask (f)
Void ranger helm
Crystal helm
Robin hood hat
Blessed coif
Necklace of anguish
Bonecrusher necklace
Amulet of fury
Amulet of glory
N/A
Dizana’s quiver
Ava’s assembler (Best Ava’s device)
Max cape / Ranging cape(t)
N/A
N/A
Masori body (f)
Elite void top
Crystal body
Blessed body
Black d’hide body
Masori chaps (f)
Elite void robe
Crystal legs
Blessed chaps
Black d’hide chaps
Twisted bow
Bow of faerdhinen[3]
Crystal bow[4]
Zaryte crossbow
Armadyl crossbow
Dragon arrow
Amethyst arrow
Rune arrow
Diamond dragon bolts (e) & Ruby dragon bolts (e)
Diamond bolts (e) & Ruby bolts (e)
Zaryte vambraces
Barrows gloves
Blessed vambraces
Black d’hide vambraces
N/A
Pegasian boots
Ranger boots / Devout boots
Blessed boots
Aranea boots
Mixed hide boots
Venator ring
Lightbearer
Ring of the gods (i) / Archers ring (i)
Ring of shadows / Brimstone ring
Ring of endurance
Zaryte crossbow
N/A
N/A
N/A
N/A
1000
5000
Inventory
Spade
A good light source such as a lit bullseye lantern, Kandarin headgear or Firemaking cape. Not needed if Fire of Eternal Light is built at the entrance.
3 Divine ranging potions
11-14 prayer potions
3-4 stamina potions
Falador shield 3 or 4
Ring of wealth with charges for teleporting to Falador Park
Rune pouch filled with nature and fire runes
Dwarf multicannon and cannonballs to speed up kills (optional)
Currently, the Tumeken’s shadow is one of the most effective ways of killing the Giant Mole. It offers some of the highest damage of any setup, comparable to using a Twisted bow. Due to Mole’s 50% weakness to water, water spells are effective for accounts without a Twisted bow or shadow who wish to safespot. A dwarf multicannon can also be brought to speed up kills. An added bonus of using Magic is that splashes cannot trigger the mole to dig, meaning players won’t have to chase after the mole as much compared to other combat styles.
Slot
Recommended equipment for Magic – Item (most effective → least effective)
Malediction ward / Ancient wyvern shield / Mage’s book
Book of darkness
N/A
Rada’s blessing 4
God blessing / Rada’s blessing 3/2
N/A
N/A
N/A
Tormented bracelet
Barrows gloves
N/A
N/A
N/A
Eternal boots
Infinity boots / Aranea boots
Devout boots
N/A
N/A
Magus ring
Seers ring (i)
Ring of the gods (i)
Ring of endurance
N/A
Inventory
Spade
A good light source such as a lit bullseye lantern, Kandarin headgear or Firemaking cape. Not needed if Fire of Eternal Light is built at the entrance.
Saturated heart
8-12 prayer potions
4 stamina potions
Falador shield 3 or 4
Ring of wealth with charges for teleporting to Falador Park
Rune pouch filled with runes for water spells and High alchemy
Dwarf multicannon and cannonballs to speed up kills (not actually faster because of shadows accuracy mechanics doesn’t hit and rolls for dig even if cannon hit is 0)
Currently, the Osmumten’s fang offers the most kills per hour while using melee equipment.
Slot
Recommended equipment for Melee – Item (most effective → least effective)
Slayer helmet (i)[c 1] / Torva full helm
Neitiznot faceguard
Void melee helm
Serpentine helm
Helm of neitiznot
Amulet of rancour
Amulet of torture
Amulet of fury
Amulet of glory
Amulet of strength
Infernal cape
Fire cape
Ardougne cloak 4
Ardougne cloak 3
Ardougne cloak 2
Torva platebody
Bandos chestplate
Elite void top
Fighter torso
Proselyte hauberk / Obsidian platebody
Torva platelegs
Bandos tassets
Elite void robe
Proselyte cuisse / Obsidian platelegs
N/A
Osmumten’s fang
Ghrazi rapier
Zamorakian hasta
Blade of saeldor
Abyssal dagger
Avernic defender
Dragon defender
Rune defender
N/A
N/A
Rada’s blessing 4
God blessing / Rada’s blessing 3/2
N/A
N/A
N/A
Ferocious gloves
Barrows gloves
Void knight gloves
Dragon gloves
N/A
Primordial boots
Dragon boots
Spiked manacles
N/A
N/A
Ultor ring
Lightbearer / Berserker ring (i)
Brimstone ring
Ring of the gods (i)
Ring of suffering (i)
Voidwaker
Dragon claws
Burning claws
Osmumten’s fang
Dragon dagger
1000
5000
Inventory
Spade
A good light source such as a lit bullseye lantern, Kandarin headgear or Firemaking cape. Not needed if Fire of Eternal Light is built at the entrance.
Special attack weapon (optional)
2-3 Divine super combat potions
13-15 prayer potions
3-4 stamina potions
Falador shield 3 or 4
Rune pouch filled with nature and fire runes
Ring of wealth with charges for teleporting to Falador Park
Using Dharok the Wretched’s equipment offers fewer kills per hour than the Armadyl crossbow, but is a much more affordable option for most players. Use the locator orb or a dwarven rock cake to get down to 1 Hitpoint. Always keep Protect from Melee on when you’re attacking the boss. If the player does not own a cape that provides a Strength bonus, they can instead use a cape that provides a prayer bonus to maximise the amount of time Protect from Melee is active before needing to restore Prayer Points.
Slot
Recommended equipment for Dharok’s – Item (most effective → least effective)
Dharok’s helm
N/A
N/A
N/A
N/A
Amulet of rancour
Amulet of torture
Amulet of fury
Amulet of glory
Amulet of strength
Infernal cape
Fire cape
Mythical cape
Soul cape / Ardougne cloak 4 / 3
Skillcape (t) / Ardougne cloak 2 / Vestment cloak
Dharok’s platebody
N/A
N/A
N/A
N/A
Dharok’s platelegs
N/A
N/A
N/A
N/A
Dharok’s greataxe
N/A
N/A
N/A
N/A
Rada’s blessing 4
God blessing / Rada’s blessing 3/2
N/A
N/A
N/A
Ferocious gloves
Barrows gloves
Rune gloves
Regen bracelet
Combat bracelet
Primordial boots
Dragon boots
Climbing boots
N/A
N/A
Bellator ring
Ultor ring / Lightbearer
Berserker ring (i)
Brimstone ring
Warrior ring (i) / Ring of endurance
Voidwaker
Dragon claws
Elder maul
Dragon dagger
N/A
1000
5000
Inventory
Spade
A good light source such as a lit bullseye lantern or Firemaking cape. Not needed if Fire of Eternal Light is built at the entrance.
Special attack weapon (optional)
2-3 Super combat potions
11-13 Prayer potions
4-5 stamina potions
Falador shield 3 or 4
Locator orb or dwarven rock cake
Rune pouch filled with nature and fire runes
Ring of wealth with charges for teleporting to Falador Park
Using melee without Void Knight equipment offers less kills per hour than Void or Dharok the Wretched’s equipment. This setup has the advantage of using cheap gear and not requiring untradeable items, making it more accessible for newer players. You should Protect from Melee when in combat with the Giant Mole.
Slot
Recommended equipment for Melee & Prayer Budget – Item (most effective → least effective)
Slayer helmet (i) or Black mask (i) (only on task)
Helm of neitiznot
N/A
N/A
N/A
Amulet of fury
Amulet of glory
Amulet of strength
N/A
N/A
Fire cape
Ardougne cloak 4
Obsidian cape
Mixed hide cape
N/A
Fighter torso
Obsidian platebody
Proselyte hauberk
Monk’s robe top
N/A
Obsidian platelegs
Proselyte cuisse
Monk’s robe
N/A
N/A
Abyssal dagger
Zombie axe (on slash)
Abyssal whip
Dragon sword
Leaf-bladed sword
Dragon defender
Rune defender
Toktz-ket-xil
N/A
N/A
Rada’s blessing 4
God blessing / Rada’s blessing 3/2
N/A
N/A
N/A
Barrows gloves
Rune gloves
Regen bracelet
Combat bracelet
N/A
Dragon boots
Climbing boots
N/A
N/A
N/A
Berserker ring (i)
Brimstone ring
Warrior ring (i)
N/A
N/A
Dragon dagger
N/A
N/A
N/A
N/A
Inventory
Spade
A good light source such as a lit bullseye lantern or Firemaking cape. Not needed if Fire of Eternal Light is built at the entrance.