Deadman Mode Devblog #38

We want to make several changes to Deadman Mode.

Firstly, we want dragons to give the chance of dropping dragon claws on Deadman Mode ONLY. This will have the same rarity as getting a draconic visage. The dragon claws will be balanced the same way they were on release in 2008.

We would also like the Wilderness bosses on Deadman Mode ONLY to drop PvP armours (just the armour, not the weapons). The stats for those would be the same as they were when they were originally released in 2008. To remind you, here they are.

We would like for all new players in Deadman Mode to be protected from attack in their first 6 hours of gameplay. Players would not be able to attack other players during the protected period. If they wish to remove the protection they can speak to an NPC who will facilitate that.

In addition to the above protection, we want add some more protection so if you kill a player who is more than 40 combat levels less than yourselves, you will not get a key from their kill unless they are skulled.

Finally, for Deadman Mode we would like to add the same PJ timer that you find in PvP worlds.