Combat Achievements
We’re continuing to refine the Combat Achievements experience. Here are the latest tweaks:
- As long as it’s bounced to another player, the ‘Perfect Verzik’ task will no longer fail if you take damage from Verzik’s green ball attack.
- The RPG will now count as a melee weapon for completing Combat Achievement tasks.
- The Fight Caves will now save progress correctly upon logging out, in relation to complete Combat Achievements tasks.
- The counter page of your Player Owned House Achievement Log will now display on a different scroll, ensuring that high achievers can see their stats too.
- Nightmare tasks should now be working as intended.
- Performing the Scythe + Serp combo will once again have 100% chance to poison the Purple Crab in Theatre of Blood.
We’ve adjusted some of the tasks’ difficulty tiers:
- ‘Sleep Tight’: Moved from Master tier to Elite tier
- ‘Nightmare (Solo) Speed-Trialist’: Moved from Elite tier to Master tier
Following your feedback, we’ve tweaked some of the kill count tasks:
- Kill Bryophyta 10 times -> 5 times (Medium)
- Kill Obor 10 times -> 5 times (Medium)
- Kill Callisto 150 times -> 100 times (Elite)
- Kill Venenatis 150 times -> 100 times (Elite)
- Kill Vet’ion 150 times -> 100 times (Elite)
- Kill Cerberus 250 times -> 150 times (Elite)
- Kill Cerberus 500 times -> 250 times (Master)
- Kill Alchemical Hydra 250 times -> 150 times (Elite)
- Kill Alchemical Hydra 500 times -> 250 times (Master)
- Kill Corporeal Beast 100 times -> 50 times (Elite)
- Kill Corporeal Beast 250 times -> 150 times (Master)
- Kill Zulrah 250 times -> 150 times (Elite)
- Kill Zulrah 500 times -> 250 times (Master)
- Defeat the Corrupted Gauntlet 50 times -> 10 times (Elite)
- Defeat the Corrupted Gauntlet 100 times -> 50 times (Master)
- Defeat the Corrupted Gauntlet 200 times -> 150 times (Grandmaster)
- Defeat the Gauntlet 50 times -> 100 times (Master)