Venenatis/Strategies Guide – OSRS

Warning: Venenatis resides in a multi-way area in moderately high-level Wilderness. You may be attacked at any time during the fight, and this is always a possibility in any deep wilderness multicombat area. Do not bring any items that you are not willing to lose. Items like the Dragon defender are permanently lost if not protected beyond level 20 Wilderness.

Venenatis is a level 464 spider boss that is found in the Silk Chasm. Spindel is the level 302 lesser variant of Venenatis found in the Web Chasm, but otherwise her mechanics are identical.

How to get there

Venenatis is located in the Silk Chasm, which is a lair in the far east of the Wilderness at level 35.

  • A Wilderness crabs teleport is the fastest way to reach Venenatis, and will teleport you to the dark crab fishing spot just south-east of the lair.
  • With 90 Magic, players on the Ancient spellbook can use Annakarl Teleport, which will teleport them into the Demonic Ruins. Simply go south-east of your location after arriving. Be wary of PK’ers upon arrival.
    • Alternatives to this also include the Annakarl teleport tablet and a portal attuned to Annakarl. Be wary of PK’ers on arrival; if using the house portal, you should have a scrying pool to check the area first.
  • With 57 Woodcutting, players can make a Waka canoe and use it to go to the Wilderness. Go east of your location past Vet’ion’s rest and the poisonous spiders.
  • A games necklace to teleport to the Corporeal Beast’s lair, exit the cave then run north-east.
  • Players who have completed the Hard Wilderness Diary can utilize the Wilderness obelisks to teleport to levels 19, 35, or 55 to get closer to the Silk Chasm.
  • Players who have completed the Hard or Elite Wilderness Diary can use the Wilderness Sword to teleport to the Fountain of Rune and run south-west to Venenatis.

Attacks

Venenatis has many attacks that she uses against her target.

  • Melee attack: She simply lunges at the player
  • Ranged attack: Launches green spit at players
  • Magic attack: Launches webs at players
  • Sticky Web: Venenatis will occasionally deploy a sticky web at a player, sending a white-blue web at the target’s location. It will then expand into a 7×5 AoE – while in this web, any player caught in it will take rapid hits of 3 damage, have their prayer drained by 3, and run energy by 10.
  • Spiderlings: Venenatis will occasionally call some spiderlings to assist her in battle. While fairly weak, they will drain prayer on every hit regardless if prayed against or hits. They will also increase her damage and allow her to hit through prayers if left alive. Thrall damage is reduced while spiderlings are alive.

Suggested skills

  • Attack 75 (85+ Recommended)
  • Strength 80 (90+ Recommended)
  • Hitpoints 70 (85+ Recommended)
  • Ranged 75 (85+ Recommended if ranging)
  • Defence 70 (75+ Recommended)
  • Magic 94+

Overview


A trio of players fighting Venenatis.

Venenatis can attack with all three forms of combat. While she will only use one combat style at a time, players in melee distance will instead only be attacked by melee. Like Vet’ion, she is weakest to crush.

She will begin the fight using 8 range attacks, followed by 8 magic attacks, all while moving position every 4 attacks. She will spawn spiderlings on the 1st range attack in cycle, and deploy her web attack on the 3rd mage attack in the cycle. This pattern will repeat until Venenatis is defeated.

All players who enter the arena will appear to the north, so it is recommended to hang south as much as possible to escape player killers, as she is no longer under level 30 Wilderness following the 25 January 2023 update. This does not apply to the weaker variant of the boss, Spindel, as her lair is still below level 30 Wilderness and can be teleported out of directly.

Players should avoid the webs at all costs, as their ability to drain run energy will prevent them from escaping from player killers.

The web can be positioned safely by standing on the outskirt of the arena on the 3rd magic attack to help prevent accidentally walking into the web.

The spiderlings should be killed as soon as they spawn to prevent them from empowering her too much; fortunately, they only have 5 health and can be killed in one hit by any combat style.

  • Darts or Throwing knives can quickly eliminate individual spiderlings.
  • Any tier of Chinchompa can eliminate multiple spiderlings with a well-placed shot (Ensure PK Skull prevention is activated).
  • Players with 70+ Magic and Ancient Magicks can use a burst spell with Blighted ancient ice sacks to eliminate multiple spiderlings at once.

Equipment

For Venenatis, her location in deep wild in multicombat should warrant extra precautions. Bring defensive armour, especially against magic attacks from other players, as even with a scout and perfect reactions you can be caught inside the cave. Reduce risk accordingly.

For Spindel, her location below 30 wilderness means escaping other players is much easier. However, players may bring more powerful equipment that can deal more damage. Spindel also has a lower defence level compared to Venenatis, so your equipment and setup can focus more on strength bonus and longevity.

The Ursine chainmace is the strongest weapon against Venenatis while costing 6,394,982. The strongest 4 items to bring are generally the Chainmace, your strongest defender, the Amulet of rancour, and your best strength ring (Ultor ring or Berserker ring(i)). A 4th item can be brought if you are confident in not getting Smited by Pkers. Further upgrades are generally very expensive and add little additional damage for their risk and cost. Trouver parchments can be used on certain gear, such as an Infernal cape or Fighter torso, to gain additional strength bonus for additional risk of 1,462,489 each, however this not generally recommended due to the risk of multi-wilderness.

Inventory

Inventory setup will vary greatly depending on your gear and team. When deciding what supplies to bring, keep in mind that Venenatis frequently drops large quantities of un-noted blighted food or potions that replace supplies used during the fight. Make sure to have the following:

  • Dinh’s Bulwark, Grey chinchompas, Darts/Throwing knives, or Blighted ancient ice sacks — kill spiderlings quickly, ordered from fastest to slowest
  • Looting bag
  • Stamina potion
  • Divine/Super combat potion
  • Anti-venom/Sanfew serum(s) — cures/prevents venom from player killers and poisonous spiders in the Escape Caves
  • Blighted super restores
  • Blighted anglerfish for the rest, at least one karambwan(s)

Optional:

  • Phoenix necklace — emergency healing whilst tanking
  • Saradomin brews — more expensive outlast healing, combo eating with hard food is invaluable
  • Royal seed pod — if not bringing a charged amulet of glory or ring of wealth
  • Wilderness crabs teleport, Annakarl teleport (tablet), or Wilderness sword 4’s fountain of rune — reach the Silk Chasm faster
  • Blighted vengeance sacks, Vengeance runes, or runes for thralls and/or death charge – Death charge can be cast off cooldown with frequent minion spawns, this allows for ~1 Dragon warhammer spec every kill if solo.
  • Divine rune pouch locked with a trouver parchment — if using Arceeus spellbook, allows for more supplies

The Webweaver and Craw’s bow are both very competitive damage against Venenatis and Spindel despite their higher ranged defences. Ranged also has the luxury of staying closer to the exit in case of pkers, however you need to monitor and change your overhead prayers depending on the attack cycle. The Twisted bow and Bow of faerdhinen are also both strong alternatives to some melee setups. Crossbows generally perform worse than most melee weapons.

Inventory

  • Dinh’s bulwark should be set to block in Combat options and equipped if attacked by player killers. If you elect to bring one, ensure you consider your items lost on death interface and turn on Protect item if necessary. You should aim to take 4 valuable items you wish to keep if killed by another player, usually Craw’s bow, Necklace of anguish, Pegasian boots, and Dinh’s bulwark provide the best balance of damage against Venenatis and survivability against other players.
  • The Sanfew serum can be used to restore poison as a result of a mistake
  • Royal seed pod acts as a one-click emergency teleport from up to Level 30 Wilderness
  • Super restore potions can be used in place of Blighted super restores
  • Anglerfish can be used in place of Blighted anglerfish